This settings which is to be done in-game can help reduce your WoW loading time and increase your FPS immensely. The trick is to increase the amount of memory used to cache WoW textures in your video card which in returns will reduces your loading time and increases your FPS especially in overcrowded places such as Dalaran.
First off, you need to determine how much RAM you have on your graphic card:
Run -> dxdiag -> Display tab
We’re going to allocate half this value to textures caching which means the following depending on your graphic card:
If you have a 1024MB card, allocate 512MB (write 536870912)
If you have a 512MB card, allocate 256MB (write 268435456)
If you have a 320MB card, allocate 160MB (write 167772160)
If you have a 256MB card, allocate 128MB (write 134217728)
If you have a 128MB card, allocate 64MB (write 67108864)
If you have a 64MB card, allocate 32MB (write 33554432) – Default Value
You can allocate more memory than this but NEVER allocate more than 512MB especially if you overclock your graphic card. The system will use it’s own memory instead which means any beneficial effect will be lost.
The ingame command is /console texturecachesize [value]
[value] being the exact value in octet you want to allocate (you have to convert megaoctet value to octet like I already did above). For example: I have a 256MB graphic card so the command I’ll be using is /console texturecachesize 134217728. The command is being changed to /console gxtexturecachesize ABC for 3.3, ABC being this time the value in megaoctet directly (no longer need to convert).
Lastly, you have to reboot the game for the change to take effect. If you face any problems, just reset it back to the default value (/console texturecachesize 33554432).
If you have OVER 1024MB RAM on your graphic card, you should type:
Before Patch 3.3 = /console texturecachesize 536870912
After Patch 3.3 = /console gxtexturecachesize 512
Enjoy faster gaming folks!
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